An Archive of Replication Attempts in Experimental Psychology

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This Chart View provides an overview of each posting in the current group. To see the details of any one article, click on the View More Details of Posting link in the Title column.

Title Reference to Original Report of Finding Brief Statement of Original Result Type of Replication AttemptedResult TypeDifference? Number of SubjectsNumber of Subjects in Original Study Year in which Replication Attempt was MadeName of Investigators Tags How to Cite this Posting
Prosocial games prime prosocial behavior. View More Details of Posting!Greitemeyer, T., & Osswald, S. (2010). Effects of prosocial video games on prosocial behavior. Interpersonal Relations and Group Processes, 98(2), 211-221. View Article Participants who had played a prosocial video game were more likely to pick up the pencils (67%) than were those who had played a neutral (33%) or an aggressive (28%) video game, chi-square(2, N=54) = 6.51, p<.05, w=.35. Fairly Direct ReplicationFailure to Replicate Opposite Direction, .716 54 2011Morgan J. Tear, Mark NielsenSocial Cognition, Social Psychology

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